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Unable to list target platforms. When I try to build to Andriod on Mac

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The environment is Unity5.5 and MacOS10. I can't build to Andriod and get an error: ![alt text][1] CommandInvokationFailure: Unable to list target platforms. Please make sure the android sdk path is correct. See the Console for more details. /Library/Java/JavaVirtualMachines/jdk1.8.0_121.jdk/Contents/Home/bin/java -Xmx2048M -Dcom.android.sdkmanager.toolsdir="/AndroidSDK/sdk/tools" -Dfile.encoding=UTF8 -jar "/Applications/Unity/PlaybackEngines/AndroidPlayer/Tools/sdktools.jar" - stderr[ Error:Invalid command android ] stdout[ ] exit code: 64 UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) UnityEditor.Android.AndroidSDKTools.RunCommandInternal (System.String javaExe, System.String sdkToolsDir, System.String[] sdkToolCommand, Int32 memoryMB, System.String workingdir, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) UnityEditor.Android.AndroidSDKTools.RunCommandSafe (System.String javaExe, System.String sdkToolsDir, System.String[] sdkToolCommand, Int32 memoryMB, System.String workingdir, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) UnityEditor.HostView:OnGUI() I have changed my sdk folder and path for several times, but it still said this. My current setting is: ![alt text][2] [1]: /storage/temp/89171-snip20170302-2.png [2]: /storage/temp/89170-snip20170302-1.png

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