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Events not fired in Android Plugin

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Android function not fired Hi all, I'm working on an Android Project on Unity and I am trying to use a Java SDK to manage Estimote beacons. I created an Android Lib on Android Studio and imported it in Unity. Unfortunately, my "onBeaconsDiscovered" is never fired.. Here is the code of my Android Library: public class Helper { BeaconManager _m=null; public static void DoSthInAndroid() { Log.i("Unity", "Hi from Android"); } public void setRangingMethodToManager(UnityPlayerNativeActivity c) throws InterruptedException { Log.d("Unity","TOUT AVANT"); _m=new BeaconManager(c); Log.d("Unity","UN PEU APRES"); _m.setRangingListener(new BeaconManager.RangingListener() { @Override public void onBeaconsDiscovered(Region region, List list) { Log.d("nouvelle balise !","new beacon discovered"); } }); Log.d("nouvelle balise !","APRES"); } } I've compiled this code in Android Studio, and pasted the "classes.jar" created in Android/Plugin. Here is the way i used it on Unity : using System.Collections; using System.Collections.Generic; using UnityEngine; public class NewBehaviourScript : MonoBehaviour { public AndroidJavaObject jo; public AndroidJavaObject jo2; public static AndroidJavaClass myClass2; public static AndroidJavaClass myClass3; public AndroidJavaClass androidJC; void Start() { init(); } public void init() { this.androidJC= new AndroidJavaClass("com.unity3d.player.UnityPlayer"); this.jo = androidJC.GetStatic("currentActivity"); this.jo2 = new AndroidJavaObject("com.example.r_boug.myunitylib.Helper"); // Calling a Call method to which the current activity is passed this.jo2.CallStatic("DoSthInAndroid"); this.jo2.Call("setRangingMethodToManager", this.jo); this.jo2.CallStatic("DoSthInAndroid"); // Debug.Log("apres"); } void OnGUI() { // init(); if (GUI.Button(new Rect(10, 200, 150, 120), "SHOW INTENT")) { myClass2.CallStatic("DoSthInAndroid"); this.jo.CallStatic("logOK"); } } } My code is working and the "setRangingMethodToManager" function is fired, but I do not receive any display of "new beacon discovered". The code before and after this is executed(i can read the logs), but it seems as if events are not fired.. did I do something wrong ? Thanks for your help !

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