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CommandInvokationFailure: Failed to re-package resources

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**I tried everything, i tried solving the problem by myself, i looked everywhere on the internet. I reinstalled jdk, android studio, android skd but all not worked. I got these 2 errors:** CommandInvokationFailure: Failed to re-package resources. C:\Users\Nicla\AppData\Local\Android\sdk\build-tools\26.0.2\aapt.exe package --auto-add-overlay -v -f -m -J "gen" -M "AndroidManifest.xml" -S "res" -I "C:/Users/Nicla/AppData/Local/Android/sdk\platforms\android-26\android.jar" -F bin/resources.ap_ --extra-packages com.google.example.games.mainlibproj:com.google.games.bridge -S "D:\Unity Projects\New Unity Project\Temp\StagingArea\android-libraries\play-games-plugin-support\res" stderr[ AndroidManifest.xml:20: error: Error: No resource found that matches the given name (at 'value' with value '@integer/google_play_services_version'). ] stdout[ Configurations: (default) v11 v14 nodpi-v4 Files: drawable\ic_launcher.png Src: (nodpi-v4) D:\Unity Projects\New Unity Project\Temp\StagingArea\android-libraries\play-games-plugin-support\res\drawable-nodpi-v4\ic_launcher.png values\values-v11.xml Src: (v11) D:\Unity Projects\New Unity Project\Temp\StagingArea\android-libraries\play-games-plugin-support\res\values-v11\values-v11.xml values\values-v14.xml Src: (v14) D:\Unity Projects\New Unity Project\Temp\StagingArea\android-libraries\play-games-plugin-support\res\values-v14\values-v14.xml values\values.xml Src: () D:\Unity Projects\New Unity Project\Temp\StagingArea\android-libraries\play-games-plugin-support\res\values\values.xml AndroidManifest.xml Src: () AndroidManifest.xml Resource Dirs: Type drawable drawable\ic_launcher.png Src: (nodpi-v4) D:\Unity Projects\New Unity Project\Temp\StagingArea\android-libraries\play-games-plugin-support\res\drawable-nodpi-v4\ic_launcher.png Type values values\values-v11.xml Src: (v11) D:\Unity Projects\New Unity Project\Temp\StagingArea\android-libraries\play-games-plugin-support\res\values-v11\values-v11.xml values\values-v14.xml Src: (v14) D:\Unity Projects\New Unity Project\Temp\StagingArea\android-libraries\play-games-plugin-support\res\values-v14\values-v14.xml values\values.xml Src: () D:\Unity Projects\New Unity Project\Temp\StagingArea\android-libraries\play-games-plugin-support\res\values\values.xml Including resources from package: C:\Users\Nicla\AppData\Local\Android\sdk\platforms\android-26\android.jar applyFileOverlay for drawable trying overlaySet Key=app_icon.png applyFileOverlay for layout applyFileOverlay for anim applyFileOverlay for animator applyFileOverlay for interpolator applyFileOverlay for transition applyFileOverlay for xml applyFileOverlay for raw applyFileOverlay for color applyFileOverlay for menu applyFileOverlay for font applyFileOverlay for mipmap Processing image: res\drawable-ldpi\app_icon.png Processing image: res\drawable-mdpi\app_icon.png Processing image: res\drawable-hdpi\app_icon.png Processing image: res\drawable-xhdpi\app_icon.png (processed image res\drawable-ldpi\app_icon.png: 86% size of source) Processing image: res\drawable-xxhdpi\app_icon.png (processed image res\drawable-mdpi\app_icon.png: 81% size of source) Processing image: res\drawable-xxxhdpi\app_icon.png (processed image res\drawable-hdpi\app_icon.png: 95% size of source) Processing image: D:\Unity Projects\New Unity Project\Temp\StagingArea\android-libraries\play-games-plugin-support\res\drawable-nodpi-v4\ic_launcher.png (processed image res\drawable-xhdpi\app_icon.png: 95% size of source) (processed image D:\Unity Projects\New Unity Project\Temp\StagingArea\android-libraries\play-games-plugin-support\res\drawable-nodpi-v4\ic_launcher.png: 78% size of source) (processed image res\drawable-xxhdpi\app_icon.png: 94% size of source) (processed image res\drawable-xxxhdpi\app_icon.png: 94% size of source) (new resource id app_icon from ldpi-v4\drawable\app_icon.png #generated) (new resource id app_icon from mdpi-v4\drawable\app_icon.png #generated) (new resource id app_icon from hdpi-v4\drawable\app_icon.png #generated) (new resource id app_icon from xhdpi-v4\drawable\app_icon.png #generated) (new resource id app_icon from xxhdpi-v4\drawable\app_icon.png #generated) (new resource id app_icon from xxxhdpi-v4\drawable\app_icon.png #generated) (new resource id ic_launcher from nodpi-v4\drawable\ic_launcher.png #generated) ] exit code: 1 UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) UnityEditor.Android.PostProcessor.Tasks.TasksCommon.Exec (System.String command, System.String args, System.String workingdir, System.String errorMsg) UnityEditor.Android.PostProcessor.Tasks.BuildResources.CompileResources (UnityEditor.Android.PostProcessor.PostProcessorContext context) UnityEditor.Android.PostProcessor.Tasks.BuildResources.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context) UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) UnityEditor.HostView:OnGUI() **And this one:** UnityEditor.BuildPlayerWindow+BuildMethodException: Build failed with errors. at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (BuildPlayerOptions options) [0x001b9] in C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:162 at UnityEditor.BuildPlayerWindow.CallBuildMethods (Boolean askForBuildLocation, BuildOptions defaultBuildOptions) [0x00050] in C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:83 UnityEditor.HostView:OnGUI()

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