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Why files sizes for Win and iOS are so big compared to Android?

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Hi, I've build my APK for Android and its 30mb When I build for Windows the EXE = 17mb, but the accompanying Data folder is 240mb. When I build for iOS the xCode folder = 925mb! After opening in xCode and building the iOS App = 171mb After uploading to AppStore the listing says its 382mb! Can anyone advise: - why these sizes vary so much? - why Win & iOS are so much more than Android? - what I can do to bring Win & iOS and them down to ~30mb I'm on Unity 5.6.0f3 (64-bit), using xCode 9 Any help would be awesome thanks

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