Hi,
I've build my APK for Android and its 30mb
When I build for Windows the EXE = 17mb, but the accompanying Data folder is 240mb.
When I build for iOS the xCode folder = 925mb!
After opening in xCode and building the iOS App = 171mb
After uploading to AppStore the listing says its 382mb!
Can anyone advise:
- why these sizes vary so much?
- why Win & iOS are so much more than Android?
- what I can do to bring Win & iOS and them down to ~30mb
I'm on Unity 5.6.0f3 (64-bit), using xCode 9
Any help would be awesome
thanks
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