- Running Unity 2018.3.10f1
- AR Application, Running Vuforia
8.0.10
- Running Google Firebase Auth /
Storage for download of Asset Bundles
per User
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Until very recently, this app has functioned fine. I have dozens of previous successful APK/OBB duos. Now, since a handful of updates and bug fixes (Firebase to 5.6.0, etc), my export functionality has stalled. Upon an attempt to actually side-load a new APK/OBB onto a device for further testing, I get a Parse Error:
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CommandInvokationFailure: Unable to install APK to device. Please make sure the Android SDK is installed and is properly configured in the Editor. See the Console for more details.
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Further:
C:\Users\[USER]\AppData\Local\Android\sdk\platform-tools\adb.exe -s "HT7530206306" install -r "C:\Users\[USER]\[FILEPATH]\AR View0.8.0.apk"
stderr[
adb: failed to install C:\Users\USER\[FILEPATH]\AR View0.8.0.apk:
Failure [**INSTALL_PARSE_FAILED_NOT_APK: Failed to parse /data/app/vmdl1540219450.tmp/base.apk**]
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stdout [Performing Streamed Install]
exit code: 1
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At this point I'm lost on what to do. I have:
- Uninstalled/Reinstalled Android
Studio
- Updated Unity to Current Version
- Tried this in a BLANK Unity project and
gotten the same error
- Made sure that my device (I think?)
no longer has any versions of the app
present on it.
- Created a new signing certificate and tried both new and old..
What else IS there? Thanks for your help!
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