When you are setting up the Google Play Android SDK you have to specify **Resources Definition** and from the Google guide, you are forced to first set up Achievements / Leaderboards in your Google Play Console, in order to get your Android resources:> [This data is found in the Google Play> Developer Console by clicking "Get> resources" on any of the resource> pages (e.g. Achievements or> Leaderboards), then clicking> Android.][1]
However, there are a lot of people who don't want to set this up and still have their Google Play SDK in Unity working. This you can achieve by posting the following in the **Resource Definition**, without having Leaderboards or Achievements created:
[your app_id] [package name]
[1]: https://github.com/playgameservices/play-games-plugin-for-unity
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