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Unity[Android] AdMob error

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Hey, I nearly finished my app and wan't to add AdMob ads but if I want to export the project there are always showing up some errors which I can't fix(or don't know how to. Even didn't find something useful in the web) So, here are the errors: CommandInvokationFailure: Failed to re-package resources. See the Console for details. C:\Users\business\AppData\Local\Android\android-sdk\build-tools\23.0.3\aapt.exe package --auto-add-overlay -v -f -m -J gen -M AndroidManifest.xml -S "res" -I "C:/Users/business/AppData/Local/Android/android-sdk\platforms\android-23\android.jar" -F bin/resources.ap_ --extra-packages com.google.unity stderr[ AndroidManifest.xml:16: error: Error: No resource found that matches the given name (at 'theme' with value '@style/Theme.IAPTheme'). AndroidManifest.xml:18: error: Error: No resource found that matches the given name (at 'value' with value '@integer/google_play_services_version'). ] stdout[ Configurations: (default) v14 v21 xhdpi-v4 Files: drawable\app_banner.png Src: (xhdpi-v4) res\drawable-xhdpi\app_banner.png drawable\app_icon.png Src: () res\drawable\app_icon.png values\strings.xml Src: () res\values\strings.xml values\styles.xml Src: () res\values\styles.xml Src: (v14) res\values-v14\styles.xml Src: (v21) res\values-v21\styles.xml AndroidManifest.xml Src: () AndroidManifest.xml Resource Dirs: Type drawable drawable\app_banner.png Src: (xhdpi-v4) res\drawable-xhdpi\app_banner.png drawable\app_icon.png Src: () res\drawable\app_icon.png Type values values\strings.xml Src: () res\values\strings.xml values\styles.xml Src: () res\values\styles.xml Src: (v14) res\values-v14\styles.xml Src: (v21) res\values-v21\styles.xml Including resources from package: C:\Users\business\AppData\Local\Android\android-sdk\platforms\android-23\android.jar applyFileOverlay for drawable applyFileOverlay for layout applyFileOverlay for anim applyFileOverlay for animator applyFileOverlay for interpolator applyFileOverlay for transition applyFileOverlay for xml applyFileOverlay for raw applyFileOverlay for color applyFileOverlay for menu applyFileOverlay for mipmap Processing image: res\drawable-xhdpi\app_banner.png Processing image: res\drawable\app_icon.png (processed image res\drawable\app_icon.png: 94% size of source) (processed image res\drawable-xhdpi\app_banner.png: 93% size of source) (new resource id app_banner from xhdpi-v4\drawable\app_banner.png #generated) (new resource id app_icon from drawable\app_icon.png #generated) ] UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) UnityEditor.Android.PostProcessAndroidPlayer.Exec (System.String command, System.String args, System.String workingdir, System.String[] progress_strings, Single progress_value, System.String errorMsg) UnityEditor.Android.PostProcessAndroidPlayer.CompileResources (System.String stagingArea, System.String packageName, UnityEditor.Android.AndroidLibraries androidLibraries) UnityEditor.Android.PostProcessAndroidPlayer.PostProcessInternal (System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry) UnityEditor.Android.PostProcessAndroidPlayer.PostProcess (BuildTarget target, System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry) UnityEditor.BuildPlayerWindow:BuildPlayerAndRun() And the other error Google.JarResolver.ResolutionException: Cannot find candidate artifact for com.android.support:appcompat-v7:23.1.0+ at Google.JarResolver.PlayServicesSupport.DependOn (System.String group, System.String artifact, System.String version) [0x00000] in :0 at AdMobDependencies..cctor () [0x00039] in C:\Users\business\Documents\GooglePlayGames\Assets\PlayServicesResolver\Editor\AdMobDependencies.cs:21 UnityEditor.EditorAssemblies:SetLoadedEditorAssemblies(Assembly[]) Does anyone know this error because I watched some tutorials and these errors never occured by them.(My Unity version: 5.3.4f1)

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