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Failed to re-package resources because aapt.exe error

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Hi UnityAnswers, I'm trying to build an Android device project but I'm having a ComandInvokationFailure error that causes a build failure. I've been looking for my answer and I tried to move aapt.exe to /build-tools, I've tried to reinstall android tools, but i'm still stucked on this error. I'm trying to follow this tutorial but I'm stucked on the first building step. Here goes de Log, I hope it helps you to answer. CommandInvokationFailure: Failed to re-package resources. D:\Android\android-sdk\build-tools\24.0.2\aapt.exe package --auto-add-overlay -v -f -m -J gen -M AndroidManifest.xml -S "res" -I "D:/Android/android-sdk\platforms\android-24\android.jar" -F bin/resources.ap_ --extra-packages com.google.example.games.mainlibproj stderr[ AndroidManifest.xml:18: error: Error: No resource found that matches the given name (at 'value' with value '@integer/google_play_services_version'). ] stdout[ Configurations: (default) v14 v21 ldpi-v4 hdpi-v4 xhdpi-v4 xxhdpi-v4 xxxhdpi-v4 Files: drawable\app_banner.png Src: (xhdpi-v4) res\drawable-xhdpi\app_banner.png drawable\app_icon.png Src: () res\drawable\app_icon.png Src: (ldpi-v4) res\drawable-ldpi\app_icon.png Src: (hdpi-v4) res\drawable-hdpi\app_icon.png Src: (xhdpi-v4) res\drawable-xhdpi\app_icon.png Src: (xxhdpi-v4) res\drawable-xxhdpi\app_icon.png Src: (xxxhdpi-v4) res\drawable-xxxhdpi\app_icon.png values\strings.xml Src: () res\values\strings.xml values\styles.xml Src: () res\values\styles.xml Src: (v14) res\values-v14\styles.xml Src: (v21) res\values-v21\styles.xml AndroidManifest.xml Src: () AndroidManifest.xml Resource Dirs: Type drawable drawable\app_banner.png Src: (xhdpi-v4) res\drawable-xhdpi\app_banner.png drawable\app_icon.png Src: () res\drawable\app_icon.png Src: (ldpi-v4) res\drawable-ldpi\app_icon.png Src: (hdpi-v4) res\drawable-hdpi\app_icon.png Src: (xhdpi-v4) res\drawable-xhdpi\app_icon.png Src: (xxhdpi-v4) res\drawable-xxhdpi\app_icon.png Src: (xxxhdpi-v4) res\drawable-xxxhdpi\app_icon.png Type values values\strings.xml Src: () res\values\strings.xml values\styles.xml Src: () res\values\styles.xml Src: (v14) res\values-v14\styles.xml Src: (v21) res\values-v21\styles.xml Including resources from package: D:\Android\android-sdk\platforms\android-24\android.jar applyFileOverlay for drawable applyFileOverlay for layout applyFileOverlay for anim applyFileOverlay for animator applyFileOverlay for interpolator applyFileOverlay for transition applyFileOverlay for xml applyFileOverlay for raw applyFileOverlay for color applyFileOverlay for menu applyFileOverlay for mipmap Processing image: res\drawable-xhdpi\app_banner.png Processing image: res\drawable\app_icon.png Processing image: res\drawable-ldpi\app_icon.png Processing image: res\drawable-hdpi\app_icon.png (processed image res\drawable-ldpi\app_icon.png: 97% size of source) Processing image: res\drawable-xhdpi\app_icon.png (processed image res\drawable\app_icon.png: 97% size of source) Processing image: res\drawable-xxhdpi\app_icon.png (processed image res\drawable-hdpi\app_icon.png: 97% size of source) Processing image: res\drawable-xxxhdpi\app_icon.png (processed image res\drawable-xhdpi\app_banner.png: 93% size of source) (processed image res\drawable-xhdpi\app_icon.png: 97% size of source) (processed image res\drawable-xxhdpi\app_icon.png: 95% size of source) (processed image res\drawable-xxxhdpi\app_icon.png: 95% size of source) (new resource id app_banner from xhdpi-v4\drawable\app_banner.png #generated) (new resource id app_icon from drawable\app_icon.png #generated) (new resource id app_icon from ldpi-v4\drawable\app_icon.png #generated) (new resource id app_icon from hdpi-v4\drawable\app_icon.png #generated) (new resource id app_icon from xhdpi-v4\drawable\app_icon.png #generated) (new resource id app_icon from xxhdpi-v4\drawable\app_icon.png #generated) (new resource id app_icon from xxxhdpi-v4\drawable\app_icon.png #generated) ] UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) UnityEditor.Android.PostProcessor.Tasks.TasksCommon.Exec (System.String command, System.String args, System.String workingdir, System.String errorMsg) UnityEditor.Android.PostProcessor.Tasks.BuildResources.CompileResources (UnityEditor.Android.PostProcessor.PostProcessorContext context) UnityEditor.Android.PostProcessor.Tasks.BuildResources.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context) UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) UnityEditor.HostView:OnGUI()

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