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Trouble with unity calls Android native view

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Hi,everyone. I have a demand like this: In my Unity project, I need something special view(In fact it is a function developed in Eclipes IDE with android sdk & adt). After finished these functions, I exported Android project to *.jar file and integrated to my unity project. This process references unity doc: [https://docs.unity3d.com/Manual/android-GettingStarted.html][1] [https://docs.unity3d.com/Manual/PluginsForAndroid.html][2] It runs good. I want the android view behind the unity player view, but question is the android view alwalys display above unity player view. Sometimes I need like this: ![alt text][3] But I only get this: ![alt text][4] (Pictures only explain my question) Android view from *.jar file that developed in Eclipes IDE always obscured my Unity views. Did anyone meet this problem?Can anyone give me some help? Thanks in advance. @tnetennba @mikolo [1]: https://docs.unity3d.com/Manual/android-GettingStarted.html [2]: https://docs.unity3d.com/Manual/PluginsForAndroid.html [3]: /storage/temp/78866-pic1.png [4]: /storage/temp/78867-2.png

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