A few months ago I set up the Mobile Single Stick Control from the Standart Assets. I got it fully worked out. Today I updated the Android SDK. Since then, all the children of the Canvas that my joystick is child of are disabled and cannot be enabled (by ticking the checkbox in the Inspector). I have narrowed it down to the **MobileControlRig.cs**-Script – attached to the Joystick by default – that *I* have attached to the canvas.
If I disable the script (or attach it to the Joystick), I can activate all the UI GameObjects but the Joystick doesn't move the character.
If I have the script enabled, all my UI is disabled including my Joystick.
I am sure this only happened because of the SDK update since I have another computer with the exact same setup (exept for the sdk) and the stick works perfectly fine with the script attached to the canvas.
Now I can't get the Joystick to work... I really need help with this one.
Thanks in advance.
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